Monday, November 28, 2005

Unbelievable


"Mousetrap. I wanted to play Mousetrap. You roll your dice, you move your mice. Nobody gets hurt. Mousetrap."
I have a group project due in 2 weeks. There are 5 of us working on it. Strike that. There are 4 of us working on it and one pain in the ass who's doing an amazing job of sabotaging things. Since he's a pain in the ass, let's refer to him as 'Pita.'

We're designing a boardgame. We came into it wanting to design something that kids and adults could play together with a bit of a 1950s campy sci-fi 'feel' to it.

The basic idea I came up with can be summed up like this: It's a last-man-standing game where the last player to reach "the end" is the winner. It's a game where you move after you roll the dice and depending on cards you might pick up along the way, you could keep on moving if other players gang up on you. Honestly, in a worst-case scenario you could move up to 50 spaces before you roll the die a second time.

So, here comes Pita. He wants to add all sorts of odd rules. Momentum. An alternate way to win by scoring points. Special mathematical calculations to some of the special in-game cards. In his words: "fun."

Not fun. Annoying. So, he gets outvoted 4-1 and the ideas are dropped.

Well, they should be dropped, but somehow make their way into the rulebook, so we tell him it has to be redone. After I spend countless hours in Photoshop on the gameboard, he whips one up quickly (and poorly, missing some of the key items we decided to put in the game) and insists it's the one we're using.

and then he wonders why I go ballistic?

There's a good chance Pita would no longer be with us if it weren't for our instructor stepping in and seperating the two of us. I've been the smart one and kept him "in the loop" by blind-copying him on every email. Covering my own ass and proving what a pain in the ass Pita really is.

2 weeks. And it's all over.

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